Game Art/Game Design

Steampunk FPS Level

Designed a steampunk-inspired city level for a first-person shooter, built around Call of Duty’s Domination mode. The map combines vertical traversal, industrial architecture, and choke-point control to create fast-paced, strategic multiplayer gameplay.

K3LVN

Designed a sci-fi action/parkour level for K3LVN (available on Steam), featuring high-speed traversal, fluid movement challenges, and cinematic environments that highlight the game’s unique matter-shifting mechanics.

Dying Light Level

Created a custom modkit level for Dying Light featuring fast-paced parkour routes, dynamic combat encounters, and atmospheric environments that challenge players to balance mobility and survival.

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Video Editing